Imagined Futures: Digital Cultures 2020
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Since its first edition in 2017, Digital Cultures has grown into an acclaimed platform bringing together digital art creators and curators from around the globe. This year’s edition, ‘Imagined Futures’, which begins 17th October 2020, opens up to a wider audience by venturing, together with the participants, into new territory: an online festival.
The fourth edition of the Digital Cultures conference, turned festival, will look toward the future. While the event will focus on the pertinent questions about what lies ahead, it will also strive to bring back former visions of the future, dismissed as intriguing yet farfetched fantasies decades, years or even just a few months ago.
Due to the ongoing pandemic, the entire event will be taking place online, making it possible for creators and audiences of digital culture around the globe to take part. Panel discussions, presentations, workshops and showcases of the best digital projects from Poland and abroad will be available online at digitalcultures.pl.
Cyberpunk Creator Mike Pondsmith's Exclusive Interview for Digital Cultures 2020
Understanding the challenges of remote participation,the curators of this year’s edition have created a comprehensive nine-day programme, creating an opportunity to easily attend the festival without compromising attendees’ busy daily routines. Participants will be able to join a range of interactive events – from panel discussions, a film programme, artist spotlights, and the ‘Best of Poland Forum’ to workshops, individual consultations, a contemplative audio programme, and co-authoring of the ‘Imagined Futures Manifesto’. Digital Cultures offers a new approach to online engagement, valuing interaction over presentation. It enables the public to participate, influence, and work together, enhancing the communal atmosphere and creating a unique sense of belonging, which is even more crucial in these challenging times.
The Witcher 3 Behind the Scenes: Making the Game
The diversified programme is also a reflection of the curatorial team’s belief in the urgency of viewing art and technology from a range of perspectives. Hence, Digital Cultures is not limited to VR, XR and computer games. It embraces visual art, film, sound art, graphic design, as well as the social aspects of digital art like inclusiveness, gender and race.
From Cassettes to VR: How Poland Became a Potentate of the Video Game Industry
The curators have invited renowned experts and artists to participate: Brett Gaylor, director of The Internet of Everything; Julia Kaganskiy, the founding director of NEW INC; Ingrid LaFleur, Afrofuturist; Charlotte Webb, the founder of the Feminist Internet collective; Anab Jain of Superflux; Tim Maughan, author of Infinite Detail, The Guardian’s sci-fi book of the year, and Anagram, amongst others. Through active participation, the audience, curators, creators, and artists will be able to share their expectations for the future, setting a direction, while navigating through virtual space in ways we never have before.
A representative of the Chancellery of the Prime Minister of Poland will discuss Project Kronik@, which is working on national repository for objects of culture and science.
Digital Cultures 2020
17th-25th October 2020
Register to participate: digitalcultures.pl
Follow Digital Cultures on Twitter: @DGTLCultures
- Organiser: The Adam Mickiewicz Institute
- Strategic Partner: Chancellery of the Prime Minister of Poland, Project Kronik@
- Partners: The Ministry of Culture and National Heritage, the Ujazdowski Castle Centre for Contemporary Art, Embassy of Canada to Poland, Ninateka, FINA, British Council Polska, Institut Français de Pologne, Pin-Up Studio
- Main Media Partners: Holo Magazine, Creative Applications Network
- Media partner: Contemporary Lynx, Pixel Magazine
polish digital culture
Digital Cultures 2020
The premier digital culture festival.
17th to 25th October, online.
Register Now For Free