AC: Indeed, your exhibition incorporates architecture, video, music, graphics and knowledge.
MS: The wooden installation, the huge shape filling the entire space of the Polish pavilion, is an attempt to present the world of nature and what grows on the forest floor. It’s a wooden platform, which stands at 45cm at its lowest point and rises to nearly three metres. Its shape resembles a lifted carpet and viewers can see what’s underneath. It was designed against any architectural rules: light objects are at the bottom, while the heavy ones are at the top. By raising the platform, we reveal thin fragments of roots and small elements appearing in soil beneath.
It’s a large construction that encourages you to get up close. We didn’t want to create an object for viewing, but a structure which absorbs the audience and allows for interaction. And this wooden installation is not only an architectural project, but also the basis for a drawing, which is a source of information closely linked to infographics and videos.
MG: At first glance, the drawing is abstract, but in fact none of the thousands of holes in the work is accidental. The work combines micro- and macroscale. Light filters through the holes, resembling the night sky with its many constellations. In fact, the microscopic image of the mycelium looks just like the sky, as does wood destroyed by insects, such as woodworms, which carry fungi to the inner layers of the trunk when boring into a sick or weakened tree. We tell the story of creatures, which, unlike humans, don’t take all the wood for themselves, but instead they share it with fungi. This is how the cycle goes – the fungi eat the wood and fertilise the soil, so that other plants can grow.